Juice for Roguelikes

  • Basic rule: Do not block the player
    • Double speed for each queud animation so the player can play as fast as they like
  • Use a nice color palette
  • You can rotate the screen a tiny bit
  • Let character slide or jump when moving
  • Camera movement: Move with character or better lerp towards target position
  • Some silly movement modes:
    • Bouncing or hopping when moving
    • Squash before jumping (anticipation) and the jump
    • Lean into the direction
  • Bump attack
  • Screen shakes:
    • Random or directional
    • Rotate and displace the screen everytime you are hit
  • Flash white when hit
  • Damage numbers
  • Permanent corpses
  • Animate projectiles
  • Flying corpses
  • Blood spray
  • Sound effects & Music
  • Other effects (use with caution):
    • Walls/tiles being repelled from you
    • Bouncing tiles

References


Backlinks