Juice for Roguelikes
- Basic rule: Do not block the player
- Double speed for each queud animation so the player can play as fast as they like
- Use a nice color palette
- You can rotate the screen a tiny bit
- Let character slide or jump when moving
- Camera movement: Move with character or better lerp towards target position
- Some silly movement modes:
- Bouncing or hopping when moving
- Squash before jumping (anticipation) and the jump
- Lean into the direction
- Bump attack
- Screen shakes:
- Random or directional
- Rotate and displace the screen everytime you are hit
- Flash white when hit
- Damage numbers
- Permanent corpses
- Animate projectiles
- Flying corpses
- Blood spray
- Sound effects & Music
- Other effects (use with caution):
- Walls/tiles being repelled from you
- Bouncing tiles
References
Backlinks